Who I Am as a Video Game Developer
After a lot of thinking, I’ve figured out who I am as a video game developer. Read my decision and the questions I asked to get there.
After a lot of thinking, I’ve figured out who I am as a video game developer. Read my decision and the questions I asked to get there.
Knowing who we are as game developers is important. Answer these questions about yourself to help better focus your time and energy.
I got lucky and had several necessary skills before becoming a game designer. Read a little of my background and how I got these skills.
Everyone has a unique story. I got my start in game development from an 11-year old and weekend research session. Learn the details here.
I’ve entered a new game jam: Metroidvania Month #15. I have one month to create a game start to finish. Read about my plan and process here.
I spent 5 days on my first game jam! I learned both from my own project and from other entries. Read about my biggest lessons here.
Prisma is a single-player puzzle game. Control mirrors to direct beams of light. Touch all lights to the correct target to win the level.
When working in Unity, I noticed Samples was missing from my Animation window. If you have this issue, here’s a fix you can try.
D&D has had a huge impact on the video game world. Rise of the Dungeon Master is an interesting read about the creator and the creation.
The way League of Legends design each character is somewhat formulaic. Here’s how they do it and how we can draw inspiration for game design.