Shilo is a 2D platformer meant to test your patience and perseverance.  Follow a young girl and her bubble as she traverses 100 rooms to discover who (or what) she really is.

This was a prototype game made over 2 weeks for the [GDKO 2023 – Round 1] game jam.  The focus was on art and visual design.  There are some issues with the mechanics.  Reload the page if you get stuck in a wall.  You should restart in the same room.

I really like the direction this project took.  If you enjoy the game and would like to see more, be sure to comment and let me know!

Post mortem coming to the blog in a few days!  Be sure to check it out.

Inspiration

Shilo is inspired by the legend of the koi fish.  In this Chinese legend, a group of koi come to a waterfall.  For 100 years, they attempt to jump up it.  Eventually, one succeeds and the gods turn the koi into a dragon.

I wanted to play with this idea of water, bubbles, koi, and the sakura blossoms.

How to Play

Run and jump to traverse the level.

Pop your bubble to dash in any direction.

Touch water blocks during a dash to gain another bubble (and dash again!)

Collect your koi fish friends along the way.

Controls

[Recommend using a controller]

Arrow keys – Move/Set bubble dash direction

Left Control – Jump

Left Shift – Bubble dash

Categories: Game Jams